How we reduced boilerplate and handled asynchronous actions with Redux

At Algolia, we do a lot of front-end JavaScript, because for us UX and UI are key components of a great search – we want the search experience to be perfect across the entire stack.

Recently, we’ve been playing quite a lot with React in our projects, especially in Instantsearch.js, an open source library for building complex search UI widgets. So far our experience has been very positive; it was so good that we eventually decided to introduce React onto our dashboard, along with Redux to handle shared state across components.

We’re really happy with the benefits that both have brought to our stack; in particular, we found that Redux brought quite a few cool things to the table:

  • Testability: Because view components essentially hold no logic, it is very easy to test them – just provide them with data and spy functions, and check that it renders the way you want;
  • Simplicity: We noticed that using Redux led us to write very clean and elegant code: no obscure features or leaky abstractions means that we always know what’s going on and virtually never run into cryptic, framework specific errors like some of AngularJS’s errors;
  • Developer experience: There are great developers tools (i.e. check out Redux Devtools, it’s awesome!) out there which allows you to easily inspect Actions and State mutations; on top of that you can also rely on very cool features such as hot reload and, even better, time travel: fixing bugs it’s just a matter of rewinding / forwarding a set of actions, find the state change which caused the error, fix it and finally replay the actions.

If you are not familiar with React or Redux as yet, there are many great resources available online for both.

React and Redux give you great powers, but also great responsibilities ! You are free to handle many things exactly the way you want. However, to really harness their combined potential, we’ve found that setting up and enforcing conventions is crucial.

Organising your single page application

We’re using the following fractal directory structure. Each page is an almost self contained app, asynchronously loading its own subpages.

- routes
 - page1
   - actions
   - components
   - containers
   - routes
     - subpage1

There’s nothing particularly controversial here, with the exception of one convention we’ve chosen to impose: To collocate Redux action creators and reducers in the same files, following the Ducks proposal. Our “actions” files look something like this:

export default function reducer(state, action) { ... };
export function actionCreator1() { ... }
export function actionCreator2() { ... }

This allows us to use default imports for the purpose of creating the combined reducer when creating the store, while still being able to used named imports in containers to import just the actions that are needed.

Reducing boilerplate in …reducers

We found that whenever we were writing reducers and action creators, we were often writing duplicate action creators and reducers, doing little more than updating a subset of the reducer’s state, for instance:

const initialState = {value: false};

export default function reducer(state = initialState, action) {
  switch(action.type) {
    case TOGGLE_VALUE:
      return {...state, value: payload};

export function toggleValue(value) {
  return {type: TOGGLE_VALUE, payload: value};

Strictly speaking, action creators are not required since components can directly dispatch actions by themselves. However, we found that working with the more abstract action creators, allowed us to write more modular components, which would literally need no knowledge of how the reducers work or which action types are used. Instead, we simply need to pass them data and (wrapped) action creators.

Therefore, we looked into how we could simplify the reducer side of things, instead of the action creators. After a few iterations, we ended up with redux-updeep, a strongly opinionated createReducer implementation which assumes that the majority of the actions will result in deep updates of the reducer’s state. It allowed us to write the following code:

const initialState = {value: false};
const namespace = 'REDUCER_NAME';

export default function createReducer(namespace, initialState);
// That's all you need !

export function toggleValue(value) {
  return {type: `${NAMESPACE}/TOGGLE`, payload: {value}};

How does it work ? As mentioned before, it handles all unspecified action types in the same way, using updeep to immutably merge the action’s payload into the reducer’s current state. While it is still possible to explicitly specify action types and reducers, we still haven’t felt the need to do so!

Granted, when using redux-updeep, it becomes more complicated to compose reducers, which is idiomatic Redux. However, we’ve made it such that it is very easy to write factories that allow us to parameterize the action type’s namespaces as well as the path at which the update is merged:

export function createToggleValue(namespace, path = []) {
  return {
    toggleValue(value) {
      return {
        type: `${namespace}/TOGGLE`,
        payload: {value},

Then, it becomes possible to use the initial action creator deeper into a reducer state:

const initialState = {
  my: {
    deep: {
      value: false

const toggleValue = createToggleValue('OTHER_REDUCER', ['my', 'deep']);

export function toggleDeepValue(value) {
  return toggleValue(value);

We’re pretty happy with our current set up, so we thought that we would share it with the world. In fact, we’ve just open sourced it ! Find it on GitHub.

Handling asynchronous actions – and reducing more boilerplate

Using thunks ?

By default, Redux does not care how you handle asynchronous actions. The redux-thunk middleware is available but enforces no rules: it simply enables you to dispatch multiple actions from a single action creator. Using it, you can for instance easily dispatch loading/success/error actions in response to a Promise:

const initialState = {
  data: {},
  isPending: false,
  isError: false

export default createReducer('REDUCER_NAME', initialState);

export default loadData() {
  return (dispatch) => {
      payload: {isPending: true, isError: false}

      (data) => dispatch({
        type: 'REDUCER_NAME/SUCCESS',
        payload: {data, isPending: false}
      (err) => dispatch({
        type: 'REDUCER_NAME/ERROR',
        payload: {isPending: false, isError: true}

This is a great start, but the code still relies on a lot of boilerplate. If you have as many simultaneous asynchronous actions as we do, and want to handle them all in the same way (e.g. how to keep track of the pending state, how to handle errors), it rapidly becomes a tedious task.

Less boilerplate, more magic!

There is a lot of middlewares in the Redux ecosystem designed to handle asynchronous actions and/or promises, but we couldn’t find one that would handle a few conventions that we had initially defined for handling asynchronous actions and asynchronous data in the components:

  • Reducer states can have several keys that will ultimately be assigned a value (let’s call those “eventual values”);
  • We want to be able to enquire whether a particular value is ready or not, without resorting to isXXX boolean flags;
  • We wanted to be able to dispatch eventual values like normal values in action creators.

So we decided to create one, the redux-magic-async-middleware, and we’ve just open sourced it! It is optimised to work with redux-updeep, and enables dispatching promises in payloads like synchronous values:

export function loadData() {
  return {
    type: 'REDUCER_NAME',
    payload: {
      value: get('/data')

The middleware will automatically extract the promises from the payload, and replaces them with eventual values. When a promise is resolved, it will trigger a success action which will update the resolved data into the reducer states, thus resolving the eventual value.

In combination with this, we have created the eventual-values library, very much inspired by another eventual values library. This library is extremely simple, but allows us to encapsulate and abstract the behaviour that we desired around asynchronous values. It allows to you write code like this:

function isReady(value) { ... };

function MyComponent({reducerState}) {
  if (isReady( {
    return <h1>Loading</h1>;
  } else {
    return <span></span>;

What’s next ?

We’re still experimenting with those concepts and tools, and are gradually introducing flow typing in our codebase. Watch this space for more updates on how we use React, Redux and JavaScript in general!

  • I would make the payload itself the thenable check… no need to dig deeper… just an

    if (action.payload && typeof action.payload.then === ‘function’)

    • Alexandre Meunier

      Hi @tracker1:disqus, thanks for your comment! I’m so sorry about the super late reply, I had missed it ?.

      We could do that – however then how would we know where in the state to insert the data resolved by the promise?

      Let me know if you have any other comments!


  • Stephan Meijer

    So now the dispatcher must know how the store is build and structured? Where the dispachter before could simply dispatch an type of 'REDUCER_NAME/LOADING', he must now know that he is updating isPending and also setting isError to false.

    Of course this can be done by creating actionCreators, but are you than not simply moving reducers to action creators?

    • Alexandre Meunier

      Hi @smeijer:disqus, thanks for your comment!

      > So now the dispatcher must know how the store is build and structured? Where the dispachter before could simply dispatch an type of ‘REDUCER_NAME/LOADING’, he must now know that he is updating isPending and also setting isError to false.

      What the middleware does is streamline how async actions are handled. We actually use it to make sure the store has the structure we want when it comes to asynchronously-loaded data! However we don’t use explicit flags, instead relying on eventual values (which just means that those values in the store can either be a Symbol(‘loading’), an Error or a proper value, see

      > Of course this can be done by creating actionCreators, but are you than not simply moving reducers to action creators?

      Kind of. The point of the redux-updeep is to provide a reducer creator that will automatically handle common actions (mostly deep nested updates).

      Let me know if you have any other comments!


  • Bloomca


    It is interesting to see other approaches to simplify redux’s boilerplate! I think it is great, and people should more often write their own opinionated wrappers around redux.

    You might be interested to take a look at the library I wrote —, it does almost exactly as you want, removes the necessity to write your own reducer, and automatically creates constants for you. You can take a look at the HN API example here —

    I think that one of the most important things here is the ability to compose other actions, and absence of the boilerplate, because if we have problems with either, it will discourage us from creating more granular redux entities, and this will lead to worse code.